
Universal Paperclips – Cane and Rinse No.535
The Cane and Rinse videogame podcast
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Phase Two Development Schemes
In the final phase of a company's development numbers are like momentum numbers rather than production numbers. When they hit zero you ask yourself if I am operating optimally at perfect efficiency without leaving any side behind or over encumbered and does this mean that I'm falling way short of production. So there's also an advantage to delaying the beginning of phase three until you kind of have enough banked in, he says. "You never quite know how much am I going to need to give myself a head start in phase three"
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