19min chapter

Odd Lots cover image

Magic the Gathering's Creator Wants to Create an Even Better Game

Odd Lots

CHAPTER

Childhood Fear and Creating Popularity in the Gaming Industry

The speaker discusses their childhood fear of black cards in Magic the Gathering and the creation of their new company, Popularity, which aims to solve unique gaming industry problems. They also explore the concept of games that generate narratives through gameplay and the potential of using technology to generate narratives based on game output.

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