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Game Review: Gloomwood
There is a very obvious soles born inspired. One, you're kind of waiting to find the next one of these gramophones a lot. And two, the levels tend to create shortcuts that bring you back to the gramophone you just found. It's very stealth focused. There are multiple difficulty levels as well in terms of how this sort of stuff plays out. So I think there's a push and pull here. Some people where it's just too annoying. Others might be some people who never seemed to care either way.