
Early Access VS. Simultaneous Release with Brian Etheridge from Tripwire Presents!
IndieGameBusiness®
00:00
The Mad Example of Jonders for Early Access?
Topozerah: If the data coming in had matched what you were seeing in the community, in the press, on twitter, no, they would have killed it. He says early access can be beneficial to a game's sales if players are not frustrated by the content. Topozerah said he has seen some games that do well with early access because of their episodically delivered content. "I feel like there's probably some algarithmic thing that people think they've cracked"
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