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#253: New and Improved

So Very Wrong About Games

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Cmon, Is It for You and It's Not for Me?

"The motivation on the part of Cmon doesn't have to be noble altruistic or inspired by the beauty of innovative game design," he says. "I don't see why people have to be so cynical about it." The profit imperative can bring down to the benefit of everyone involved, if there's a case for it in this case,. But from a design perspective, I agree with you that it doesn't move the hobby forward, right?

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