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4 Amazing (and Useful) Examples of Board Game Design Theory with Geoff Engelstein

The Board Game Design Lab

CHAPTER

Memorable Shadows over Camelot Moment and Rule Book Bathroom Reader Idea

Exploring a unique gaming experience when the traitor card is excluded in Shadows over Camelot, leading to observations on player interactions and the idea of a 'rule book bathroom reader'. The chapter also touches on the speaker's pinball games, game design conference involvement, and upcoming projects.

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