Roguelike Radio cover image

Episode 32: Combat Mechanics

Roguelike Radio

00:00

Intro

This chapter explores the 'bump to attack' combat system in roguelikes, emphasizing melee attacks, hit chances, and damage calculations. Additionally, it contrasts the use of hit points with more realistic injury modeling in gameplay.

Transcript
Play full episode

The AI-powered Podcast Player

Save insights by tapping your headphones, chat with episodes, discover the best highlights - and more!
App store bannerPlay store banner
Get the app