
Experiences Running a Shadowdark RPG 0-Level Gauntlet (fixed)
The Lazy RPG Podcast - D&D and RPG News and GM Prep from Sly Flourish
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The Slot-Based Encumbrance Thing Worked Really Well
The idea of like, hey, I can fit so much stuff into a slot or I can fit basically one item into a slot. That meant that negotiating for things was easy. The constant pressure of random encounters and failing light was omnipresent in the game. It might just shake things up a little bit if you flip initiative back and forth every so often.
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