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Elan Lee — Building Exploding Kittens, Marketing as Design, Retail Pitches, and Playing to Sell (#90)

Think Like A Game Designer

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The Art of Rapid Playtesting in Game Design

This chapter explores the iterative nature of game design, focusing on the vital role of rapid playtesting and feedback. It highlights practical techniques for prototyping and refining game concepts using simple materials, ensuring designers stay true to their vision while adapting to insights gained during the process.

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