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Inside Gardens: From Journey, Sky & Edith Finch to a New Collaborative Game

Naavik Gaming Podcast

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Building Games in a Sustainable Way

Stephen: I would say lean on those networks that you're able to connect with, put things in front of them even if they're not ready. Build more decks so that you can go, oh, I have a deck for that and then pull it out when they ask a question. They love that. Great advice. Lots of decks. So maybe a couple of questions before we end, you mentioned earlier in the conversation how you want to build games in a sustainable way where you can create positive experiences for all types of players but also for all the people who are working with you too. Could you maybe just share a bit more about how you're uniquely designing your company culture? Stephen:

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