
What Games Can Teach Us with Frank Lantz
Forcing Function Hour
00:00
Game Design
I think people underestimate the importance of iteration and trial and error. And then also just swinging for the fences, I think ambition is also underestimated. James Nismith invented basketball in an afternoon. Any afternoon that you work on something could end up yielding some huge thing in the world. That's a level of ambition that I want people to have that in games.
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