The chapter delves into the struggles faced by independent game developers managing online servers for a popular cross-platform game, touching on issues such as server capacity, funding, technical limitations, and post-launch game management. There is recognition for the development team's efforts in patching the game to enhance the player experience, despite the hurdles faced. Additionally, it emphasizes the importance of players being able to access the game seamlessly post-purchase, reflecting on evolving player expectations and the complexities of running an indie studio.
This week, we're evangelizing for two indie games that have completely consumed every moment of our free time: The rock and stone-fueled auto-shooter Deep Rock Galactic: Survivor, and the poker deckbuilder Balatro! We're going to go back to playing those, now.
Enjoy the episode. Also discussed: Final Fantasy VII Rebirth, Helldivers 2, Riders of Justice, Like a Dragon: Infinite Wealth, Frieren: Beyond Journey's End, Elden Ring
Get the full list of games (and other stuff) discussed at www.besties.fan. Want more episodes? Join us at patreon.com/thebesties for three bonus episodes each month!