2min chapter

The AIAS Game Maker's Notebook cover image

24th D.I.C.E. Awards Roundtable: Racing Game of the Year

The AIAS Game Maker's Notebook

CHAPTER

How to Balance the Fun Factor With the Realism Parts of Formula One

We've always taken the same approach of building it sim from the ground up and then layering on assists. We started to addin a casual mode where we change the off track surfaces, cause players who run off can, know, just drive back on,. you know, automatic reset to track so you're straightback to the action. And we too, added te split screen as well, because we felt that by the time we'd added enough assists, or enough areas to the game that would make it accessible to a broader range of people. You could literally just sit where youd made and play i on the settee, which before, you know, if they weren't a

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