20min chapter

Software Engineering Daily cover image

WipEout with Dominic Szablewski

Software Engineering Daily

CHAPTER

Reviving Wipeout: From PS1 to Web

This chapter explores the intricate process of adapting the classic Wipeout game from PlayStation to modern platforms, focusing on the technical challenges faced during the transition. The speakers discuss the complexities of working with legacy code, the significance of managing hardware limitations and rendering techniques, and the necessity for innovative solutions to optimize performance. Additionally, they highlight the evolution of the game’s codebase, tracing the journey from the original source leak to implementing WebAssembly, ensuring a balance between nostalgia and modern functionality.

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