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Valve (Ep. 19)

Gamecraft

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The Rise of Steam: From Half-Life 2 to Digital Domination

This chapter explores the pivotal shift from physical game distribution to digital platforms, focusing on the groundbreaking release of Half-Life 2 in 2004. It illustrates how Valve's strategic licensing and community integration laid the foundation for Steam, transforming it into a crucial resource for indie developers. Additionally, the chapter discusses the evolving platform fees and the challenges developers face in a saturated gaming market.

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