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Muse and the Sketching User Experiences Book by Bill Buckson
The medium that you choose to work in sort of tunes your wavelengths. If a team jumps right into Figma, for example, they're tuned to think about pixels and what's the radius of this curve? Or if you jump right into Git and GitHub, you're thinking much of the name of this function B or so on. So I think Muse does help teams ideate on the proper wavelength - which is concrete but not pixel perfect. It also serves as a launching off point for the kind of divergent thinking that you should be doing when you're in the early phase of a project.