Karen Cuconen, a literary theorist in Scandinavia somewhere, has written a nice book called Probability Designs. And so she is using the vision of the predictive brain as a way of understanding the shape of literary materials, poems, and all. I wonder if you could use this idea or set of ideas to make predictive models for what kind of games people would like to play? You want some rhythms, some predictability, but you also want some surprise also. There's a sweet spot in the middle.

Get the Snipd
podcast app

Unlock the knowledge in podcasts with the podcast player of the future.
App store bannerPlay store banner

AI-powered
podcast player

Listen to all your favourite podcasts with AI-powered features

Discover
highlights

Listen to the best highlights from the podcasts you love and dive into the full episode

Save any
moment

Hear something you like? Tap your headphones to save it with AI-generated key takeaways

Share
& Export

Send highlights to Twitter, WhatsApp or export them to Notion, Readwise & more

AI-powered
podcast player

Listen to all your favourite podcasts with AI-powered features

Discover
highlights

Listen to the best highlights from the podcasts you love and dive into the full episode