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Modern Game Design Using Paper and AI: The Couples Game Story

Hey, Good Game

CHAPTER

Exploring the Evolution of VR and Game Design

This chapter examines the evolution of virtual reality design tools and their applications, highlighting innovative platforms like Quill and Tilt Brush. The speaker shares their transition from creating VR animations to leading design at Castle, focusing on the cognitive development potential of gaming. Additionally, the chapter discusses player engagement, game prototypes, and marketing strategies for new word games, emphasizing the importance of community interaction in game creation.

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