
Conspiracy, Corporations, and Coffee Breaks: Triangle Agency RPG with Sean Ireland
Mage: The Podcast
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The Importance of Spirit Effects in the Technocracy
i very much like the dichotomy of going briefcase or gun or ripple or whatever you want to call it on a mission this becomes kind of a symbol of how people respond to the strange out in the world. i like the idea that many t-ones in the technocracy even if not awakened have one or two things they can do without paradox that are special in invisible sun. The demerit system is useful and provides something tangible that the degree system and technocracy reloaded really doesn't. Each loose end each person that has witnessed an outbreak that has not been convinced or cowed into silence killed or sent into hiding results in three demerits which could also justify some stone cold
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