
TWIG #339 Merge Games, Gen Z Spending Patterns, and the Shift inside Studio Cultures
Deconstructor of Fun
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Blizzard's Restructuring and Mobile Game Trends
This chapter explores Blizzard's decision to halt services for Warcraft Rumble due to its low revenue and outdated design in comparison to competitors. The conversation shifts to the growth of the Merge game genre, focusing on successful titles like Gossip Harbor and challenges faced by games such as Love and Pies. Additionally, it examines current gaming trends, monetization strategies, and the impact of emerging projects like Grow Garden and Mecha Break on the industry.
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