
Roguelike Radio ep 167: Designing for Mastery, with Josh Ge
Roguelike Radio
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Navigating Development Challenges in Roguelike Games
This chapter explores the challenges of developing roguelike games, focusing on Dungeon Crawl Stone Soup and CogMind. It highlights the community's response to gameplay changes and discusses the delicate balance between adding new content and refining existing mechanics.
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Transcript


