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40: The Physics of Uncertainly with Andrea Roberts (Roundguard)

The Secret Lives of Games

00:00

The Pursuit of Pursuit

"I really wanted it to be a pure rogue like um and so uh i and and i like part of the reason behind that," he says. "There are lots of great games out there that doUm rogue like with progression mechanics ... but a lot of times i think it makes me feel like it's like when i first play the game i feel like i just see a grind ahead of me, which kind of lowers my motivation."

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