Carry the Two cover image

Frank Wolak on Engineering and Electricity Market Design

Carry the Two

CHAPTER

Innovative Economics Education through Interactive Games

This chapter explores a groundbreaking approach to teaching economics using interactive games to engage students and simplify complex market concepts. It discusses the evolution of this method over 15 years, addressing challenges in communication among diverse regulatory backgrounds while highlighting the effectiveness of practical learning experiences.

00:00

Get the Snipd
podcast app

Unlock the knowledge in podcasts with the podcast player of the future.
App store bannerPlay store banner

AI-powered
podcast player

Listen to all your favourite podcasts with AI-powered features

Discover
highlights

Listen to the best highlights from the podcasts you love and dive into the full episode

Save any
moment

Hear something you like? Tap your headphones to save it with AI-generated key takeaways

Share
& Export

Send highlights to Twitter, WhatsApp or export them to Notion, Readwise & more

AI-powered
podcast player

Listen to all your favourite podcasts with AI-powered features

Discover
highlights

Listen to the best highlights from the podcasts you love and dive into the full episode