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Level and Interaction Design (with Nina Marotta)

Nice Games Club - a gamedev podcast!

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What's Your Specialization? Level Design?

Nina Marada is an associate level designer at High Moon Studios. She specializes in single player encounter design, but she's currently working on multiplayer encounters. Her work includes placing and scripting AIs, AI encounters, loot pickups,. And just anything general that the player is meant to interact with will mostly end up doing that.

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