The (Unofficial) Unreal Engine Podcast cover image

Blueprints and C++

The (Unofficial) Unreal Engine Podcast

CHAPTER

The Select Node in the VR Template

The select note is something that I just started using a couple days ago. It's like V interpolate to for vectors, T for transforms. And then I even found one that is spring based. So basically, yeah, like got the menu like on a spring coming out of your chest. But yes, all these little nodes that are kind of just making it take a little more time to smooth and dampen what it's doing. That's exactly that's exactly the node.

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