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Donkey Kong Bananza, Fantastic 4 Games + Twisted Metal with Mike Mitchell

Get Played

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From QA to Game Development: A Journey Through the Gaming Industry

In this chapter, the speakers share their early experiences in video game design, reflecting on their chaotic time in QA at Activision and the frustrations of dealing with customer support issues. They recount humorous anecdotes, including a peculiar customer with internet addiction, while discussing the transition from working in support to facing the realities of game development. The narrative explores the challenges of early game design, particularly highlighting the transformation of a Fantastic Four game and the complexities of integrating character mechanics and gameplay elements.

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