The Game Design Round Table cover image

#235 Diving Into MOBA Foundations

The Game Design Round Table

00:00

What Makes Mobez Different From Amoba?

Each hero typically has three abilities that they can use fairly often. They also have a trait, usually it's something passive. What's exciting, i think, for designners is that, like in a collectible card game, these things start breaking the rules. A character might regenerate health passively, as most characters do. But maybe this character doesn't an. Instead, it's a vampire and you have to attack to heel.

Transcript
Play full episode

The AI-powered Podcast Player

Save insights by tapping your headphones, chat with episodes, discover the best highlights - and more!
App store bannerPlay store banner
Get the app