This chapter discusses the past launch failures of Fallout 76 and Fallout 4, speculating on the reasons behind these failures, such as poor project management and scoping. They also discuss the potential future prospects of Bethesda and their ability to continue producing quality RPG games, which depends on the popular reaction to their upcoming game Starfield.
Todd and the gang have cooked up another big ol' game for us: The outer space frontier explorin', space ship buildin', dude blastin' open world RPG known as Starfield. How well does Bethesda's formula apply to the infinite cosmos? We have some thoughts.
Also discussed: No Man's Sky, New World, Finity
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