
#272 Charlie Cleveland Talks Subnautica
The Game Design Round Table
00:00
What Do You Think of the Scaring as Okin?
Somnotic was not a horror game, but it's really scary. At what point did the jump scares become a pillar of the game? When we launched in early access, ah, it was like, pretty kind of boring,. There was really no high level there as no, defly no story. And at len it led to the reaper leviathan and all the crazy jump scares that came out of that.
Transcript
Play full episode