
24th D.I.C.E. Awards Roundtable: Role-Playing Game of the Year
The AIAS Game Maker's Notebook
00:00
Final Pantasy Seven Remake - The Story of the Game
We were very keen on sort of bringing that world view, in the world's setting, to the game. Of course, with the original source material having such a large fan base already, it was important for us to keep the ence of the sorce material. And once the game did release and people started playing it and giving their feedback, we've noticed a lot of people commenting on how the slum areas were depicted,. A looking at some of the outskirts of the towns and seeing the n pc and how they're acting, a how they're talking. Im received quite of reaction from our fanc or. Were kind of a happy that we were able to achieve what we were going for
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