2min chapter

Eggplant: The Secret Lives of Games cover image

78: Making Myths with Worldwalker Games (Wildermyth)

Eggplant: The Secret Lives of Games

CHAPTER

How Did You Structure the Story on a Big Game?

We came up with the corpe idea from the system, i actually got inspired by a g d c talk by somebody named lan at valve. We kind of took that Cor idea and then added our own, you know, tex variation layer on top of that to fit ar our system instead of theirs. But, yei, it's all,. it's all home brew stuff. On top of thatmike em because i've been alsoike, thinking b rative games recently. So, so you also have this like, writers room, i guess, ause i's not just one person writing this game. How dn't you structure the fact that ther were so many different

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