
Story: A Dark Room
CoRecursive: Coding Stories
00:00
How Amir Built a Game for iOS
I wanted it to be a bit more of an active game that you actually interact with as opposed to having just kind of sit on a browser. There were a lot of like pacing challenges in the game. The first rule is simple but hard. Build a 20 second experience. So something that communicates the hook of the game and why so much to continue playing within the first 20 seconds.
Transcript
Play full episode
Remember Everything You Learn from Podcasts
Save insights instantly, chat with episodes, and build lasting knowledge - all powered by AI.