
TWIG #256 "WHAT THE HELL IS GOING ON WITH VIDEO GAMES?"
Deconstructor of Fun
00:00
Analyzing Supercell's New Game MoCo
This chapter delves into Supercell's recently launched game MoCo, speculating on its origins and discussing its art design and gameplay mechanics. The chapter also explores Supercell's focus on cosmetics and the potential reasons behind this decision.
Transcript
Play full episode