I can't believe that a studio would voluntarily give up this much information. Even some of the interviews felt like they probably should have been in one of those offices. They speak pretty directly about Tim Schafer, who's the head of the studio and where his skill sets lie. Not really anything, which again is shocking because I'm not entirely sure what the upside is for a studio like Double Fine.
A few weeks ago, game developer Double Fine surprise-dropped a 22-hour documentary about the seven-year creation of Psychnoauts 2. At least that's the premise on paper. In reality, the stunning TV-length doc is a fearless look inside the day-to-day life of a video game studio -- warts and all. The documentarians, employed by Double Fine, have unprecedented access to practically every person and room . Frush and Plante talk about the series, called Double Fine PsychOdyssey, along with The Last of Us TV adaptation. Plus, a delightful new retro gaming book is a perfect gift for video game newcomers.
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