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How to Balance Fun and Politics?
Games are an ancient form of art, and i would argue social practice. We wanted to make a game that practises the co operation, interdependence, care, consent,. These things will be needed if we 're actually to transcend the social and ecological crises of our day. Play testing really helped us refine a lot of those questions for solar punk futures. It's definitely something if there's any game designers out there thinking about making games like this, play testing it will help you so much.