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Discord: Building the Third Place - [Founder’s Field Guide, Replay]

Making Markets

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How to Build a Great Game at Scale

When you're looking at the behaviour of people using your service, the early days need to be rapidly obsessed with it. This was not true with our game. And we could have realized that earlier and probably pivoted harder to something else. But i was looking to build something massive at scale, and i just knew it wasn't going to get there. The most passionate people about what you're building are going to be the ones that find you in the early days.

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