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Story: DOOMed to Fail

CoRecursive: Coding Stories

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The Doom Engine Is So Powerful It Runs Doom

The game was supposed to be ready for Christmas. The 3DO has a 12 megahertz processor. It really can't run the Jaguar version of Doom without extensive work. So after all this stuff it turned out I just lived at the office, worked like a dog because halfway through the development process I'm like how in the hell am I going to finish this? "I already knew the framer is going to be probably laggy and you know John's going to hate my guts over it is like because he was still kind of like very touchy about the quality of Doom"

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