Pie Break // Commander Sphere cover image

Elden Ring with Sam Gaglio (Rhystic Studies)

Pie Break // Commander Sphere

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Exploring Color Identity in Game Design

This chapter delves into the intricate design process of creating cards for a specific category, focusing on determining primary and secondary colors with themes of ambition and uniqueness. The speakers discuss the significance of mono black ambition, contrast it with other colors, and touch on hybrid creatures in the color pie. They explore the narrative implications of character representations, breaking stereotypes and analyzing motivations that transcend color boundaries.

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