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The Impact of Decentralized Release Schedules on the Game Industry
If hyper casual games get killed off next year because of idea fail then obviously the average release cycle is going to get a lot longer. If we move more towards genres that require more depth more development more technology more infrastructure than release schedules will increase. The organizational structure will probably have more to do will have a bigger impact in terms of the kinds of companies that succeed where they succeed. Right right. Well the second part was released. Yeah well these organizational changes that are going on or even you know the news to be like your own that are taking you know this decentralized approach from the very beginning. You see that make having an impact or more of an impact going forward.