16min chapter

Think Like A Game Designer cover image

Steven Pressfield — Conquering Creative Resistance, The Craft of Historical Fiction, and the Interplay of Games and the Muse (#57)

Think Like A Game Designer

CHAPTER

The Surprising Success of Ascension

The speakers reflect on their surprise at the unexpected success of their game Ascension, which initially was only created for their own enjoyment. They discuss the idea that creating art authentically can resonate with others, and the importance of following personal passion rather than market expectations. They emphasize the value of feeling proud of one's work and the continuous growth and learning that comes with creative endeavors.

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