The inventory of words is permanently at the bottom of the screen, like the backpack almost in Resident Evil and you can move the words around. So you can also use that as kind of a staging ground for like ideas of what you think is happening. Oh, and the art style is like the original Monkey Island, type of like DOS game. Like big pixelated characters to where there's like a little more detail just because they're so large.
Look, we were gonna do Arkham Knights this week, but realized nobody wanted to hear an hour long dunkfest - join us as we pivot to talking about a bunch of good games, instead! With just a liiiiittle dunking for good measure.
Games discussed: Case of the Golden Idol, EverCrawl, Binding of Isaac, I Was A Teenage Exocolonist, Deadeye Deepfake Simulacrum, No Man's Sky
Get the full list of games (and other stuff) discussed at www.besties.fan. Want more episodes? Join us at patreon.com/thebesties for three bonus episodes each month!