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Doubletoning: A Different Frequency of Performance
Henan: I really believe, and sort of at the heart of my practice as a curator is that games are a performance. And if we're only ever thinking of games, this sort of, okay, it's a digital product, and you're going to experience it in these sort of contexts that are quite common. You're exactly right, Doug, that not one of these things is wrong, but we need to have space to have more texture. That texture, I think, is something that's coming through from this site-specific work. Henan: The way that you are also attuned to the different sorts of textures of performances that can be evoked through each of your