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How to Make an Escape Room in Spark or Persistence
I thought you were going to say the physical room had lots of like handshakes and making out and stuff and you're like, Oh, I can't do that. That was part of it too. Spinning. Screaming in other people's faces. Yeah. One of my favorite things in the thing we just played is was like a superfluous touch. It was just like typing to hack for no purpose whatsoever was extremely joyful.Yeah. Doug Doug was an early play tester. Just we had stuff in there where it was like somebody would like physically drop something down a tube into the room,. Things like that. And you know, it's just like elements that make it