
DM-Nastics: Let the Games Begin!
Dungeon Master’s Block
00:00
Different Ways to Start a Campaign
This chapter discusses various methods of starting a campaign, including shipwrecks, being summoned by a king, and giving characters amnesia. They explore the pros and cons of each approach and provide tips for modifying cliché scenarios. The speakers also touch on starting a game in a tavern and mention unique game scenarios found in an article.
Play episode from 13:28
Transcript


