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125. Programming, The Menu (a little), & The Last of Us ep. 1

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I've Been Spoiled by Working in Games

I would encourage actors, regardless of whether you're a gamer or not, in some ways, maybe even if you aren't, to work on a game. Simply for the fact that it's kind of the difference between being on a, in a play,. It's like, how long can you live with this character and find something new in it every night? You'll see they built a neighborhood. Everything in there on some level is practical. The whole sequence of, of driving as the chaos is unleashing and the plane crash and all that is. So much practical. I'm very impressed by what's possible with the use of volume as a visual effect medium. But my God,

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