12min chapter

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Bonus Episode: The N64 Decompilation Scene with Ethan Roseman and Mark Street

Software Engineering Daily

CHAPTER

Decompiling Games: Unraveling the Code

Exploring the intricate world of game decompilation, the chapter delves into the process of converting compiled language bytecode back into C, focusing on matching decompilation in the game decomp scene. The speakers share their experiences of decompiling games like Super Mario 64, highlighting the challenges, community collaboration, and addictive puzzle-solving nature of the process.

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