
Story: Code, Kickflips and Crunch Time - Mick West's Neversoft Journey
CoRecursive: Coding Stories
Navigating Challenges in Game Development
This chapter follows Mick's journey through developing a snooker game for the Amiga, facing hurdles in design and coding while striving for success. It highlights the excitement of shipping a game in the pre-digital era and the unexpected obstacles faced during the creation of Rotox, a tank arcade game. The story unfolds with resilience and adaptability in the face of bankruptcy, showcasing the tumultuous yet determined nature of game development in the past.
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