7min chapter

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Julia Ebner on Violent Extremism

Social Science Bites

CHAPTER

Gamification and Extremism: A Dangerous Intersection

This chapter explores how extremist groups are leveraging gaming culture and playful communication to recruit young followers, emphasizing the phenomenon of 'gamified terrorism' as seen in events like the Christchurch attack. It further investigates the impact of the internet on radicalization and the psychological factors that contribute to violent extremism, alongside challenges in threat assessment for law enforcement.

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