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Three Moves Ahead 591: Darkest Dungeon 2

Three Moves Ahead

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Darkest Dungeon Two: The Best Old of Highwaymen

I don't think there is a more effective lineup than those four. Every other lineup feels like I fighting to make them good. Like the man in arms, especially, is just so strong with like all the defensive abilities because these runs are so long and so arduous. The only other the only build that works pretty well that doesn't use a man at arms is if you run leper with a bunch of stealth characters. So he's the only one that really takes stress damage because he can clear his own stress.

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