
#19 Structure VS Content
Fun Problems
Intro
This chapter introduces the distinction between structure and content as a model for game design, highlighting its usefulness over stringent frameworks. The speakers reflect on past discussions and plan to explore its implications and applications in-depth through examples and nuanced conversations.
00:00
Transcript
Play full episode
Remember Everything You Learn from Podcasts
Save insights instantly, chat with episodes, and build lasting knowledge - all powered by AI.